About.

Twenty years designing products and brands — six of them at McCann on Coca-Cola and Unilever, five leading design across two media platforms with millions of readers, three building multi-role fintech and marketplace products. Now in Madrid, building and shipping my own AI-native products end to end.

How I work

I design like someone who has to ship it.

I build my own products end to end — interface, brand, and the code that runs them. That changes what I draw: I stop proposing things that die in handoff, and I know the cost of every state I invent, because I'm the one who has to implement it.

Systems outlive screens.

Two of my design systems have been running five years across web and mobile, through team changes and redesigns. A layout is worth something once. A system is worth what it saves every week after.

Most of my work is repeat business.

Clients come back across years and new projects — Exlibris since 2014, D-Tech since 2022, Coca-Cola renewing School Cup three years running. That's the metric I trust most, because nobody rehires out of politeness.

Where I've worked
2025 — now
IndependentProduct, brand and build
Building AI-native products solo, from idea to live and tested: Citameya (booking for service pros in Spain), YIGMA (pickup games inside Telegram), IQ30 (autonomous trading system), expatly, birgun.az. Customer discovery, pricing experiments and QA included — not just the design files.
2021 — 2026
Global Management SolutionsProduct Designer → Design Lead
Led design across 5+ concurrent products and mentored the team. Redesigned baku.tv and oxu.az mobile — +20% cross-platform traffic. Built the rahat delivery ecosystem end to end in six months: customer, store and courier apps plus ERP and CRM. Shipped voicer.az and rolled AI tooling across newsroom workflows.
2022 — 2025
D-TechLead Designer
Four products end to end, 1,000+ screens: JOEL (jewelry trading platform — branding through CRM, ERP and apps), Wasp (ISO-compliant contractor CRM), Krepp (fintech lending, live on both stores), Twelfy (game — UI, animation, microinteractions).
2018 — 2019
Pasha BankUX / UI
Migrated the bank's core flows — onboarding, payroll, payments, reporting — to a modern stack. 100+ screens, a Sketch→Figma migration of 300+ components, and the design system behind them. User research with 10+ users per workstream.
2016 — 2021
Agencies & product teamsArt Director / Creative Director / UX-UI
Exlibris, Peachline, BMC/Maverick, Kuba, Baku 360, eManat. At Baku 360: a national campaign, the first AR wayfinding in Azerbaijan (Heydar Aliyev airport), Jara Fest media, and airtrips — tickets, hotels, car rental and insurance in one flow. At Kuba: leading a team of four — two graphic designers, motion and copy — across presentations, promo, merch and events. Plus nationwide payment-terminal UX at eManat.
2010 — 2015
McCann BakuDesigner → Art Director · IPG network
Six years, 15+ brands — Coca-Cola, Unilever, Ferrero Rocher, Sprite, Bakcell. Art Director on Coca-Cola. School Cup: 10,000+ participants, 50+ OOH formats, renewed three years running. Art-directed AIBA World Boxing Championship branding.

The 2021–2026 and 2022–2025 entries overlap because the work did: media platforms as the main engagement, D-Tech product work alongside it. Both were long-term, in-house engagements — not one-off projects.

What I'm after

A product team where design owns outcomes rather than tickets, and where shipping is the point. I'm most useful where the problem is multi-role and tangled: several kinds of user, several surfaces, and a system that has to hold them together without a team of ten to maintain it.

Based in Madrid. Open to product design and design lead roles, founding-designer work at early-stage teams, and selected client projects.

Let's talk.